Chapter 36 - Refraction

Main Table of Contents

  0: Introduction
  1: Refraction
  2: Index of refraction
  3: Snell's law
  4: Interactive checkpoint: Snell's law
  5: Everyday effects of refraction
  6: Sample problem: a windowpane
  7: Wavelength of light in different media optional
  8: Why refraction occurs
  9: Derivation: Snell's law
10: Interactive problem: helicopter and submarines
11: Total internal reflection
12: Sample problem: fiber optic cable
13: Interactive problem: laser target pistol
14: Dispersion and prisms
15: Gotchas
16: Summary

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