Chapter 4 - Motion in Two and Three Dimensions

Main Table of Contents

  0: Introduction
  1: Displacement in two dimensions
  2: Velocity in two dimensions
  3: Sample problem: velocity in two dimensions
  4: Acceleration in two dimensions
  5: Sample problem: acceleration in two dimensions
  6: Interactive checkpoint: acceleration in two dimensions
  7: Projectile motion
  8: Sample problem: a horizontal cannon
  9: Interactive problem: the monkey and the professor
10: Interactive checkpoint: golfing
11: Projectile motion: juggling
12: Sample problem: calculating initial velocity in projectile motion
13: Interactive problem: the monkey and the professor, part II
14: Projectile motion: aiming a cannon
15: Sample problem: a cannon's range
16: Interactive checkpoint: clown cannon
17: Interactive checkpoint: soccer kick
18: Interactive problem: the human cannonball
19: Interactive problem: test your juggling!
20: The range and elevation equations optional
21: Reference frames
22: Relative velocity optional
23: Sample problem: relative velocity optional
24: Gotchas
25: Summary

Quiz Boards

Problems

         
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