Chapter 4 - Motion in Two and Three Dimensions

Main Table of Contents

  0: Introduction
  1: Displacement in two dimensions
  2: Velocity in two dimensions
  3: Sample problem: velocity in two dimensions
  4: Acceleration in two dimensions
  5: Sample problem: acceleration in two dimensions
  6: Interactive checkpoint: acceleration in two dimensions
  7: Multidimensional motion: calculus
  8: Projectile motion
  9: Sample problem: a horizontal cannon
10: Interactive problem: the monkey and the professor
11: Interactive checkpoint: golfing
12: Projectile motion: juggling
13: Sample problem: calculating initial velocity in projectile motion
14: Interactive problem: the monkey and the professor, part II
15: Projectile motion: aiming a cannon
16: Sample problem: a cannon's range
17: Interactive checkpoint: clown cannon
18: Interactive checkpoint: soccer kick
19: Interactive problem: the human cannonball
20: Interactive problem: test your juggling!
21: The range and elevation equations
22: Reference frames
23: Relative velocity
24: Sample problem: relative velocity
25: Galilean transformation equations
26: Gotchas
27: Summary

Quiz Boards

Problems

         
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