Chapter 2 - Motion in One Dimension

Main Table of Contents

  0: Introduction
  1: Position
  2: Displacement
  3: Velocity
  4: Average velocity
  5: Instantaneous velocity
  6: Position-time graph and velocity
  7: Interactive problem: draw a position-time graph
  8: Interactive problem: match a graph using velocity
  9: Velocity graph and displacement
10: Acceleration
11: Average acceleration
12: Instantaneous acceleration
13: Calculus and motion
14: Sample problem: calculus and motion
15: Interactive problem: tortoise and hare scandal
16: Sample problem: velocity and acceleration
17: Interactive checkpoint: subway train
18: Interactive problem: what's wrong with the rabbits?
19: Derivation: creating new equations
20: Motion equations for constant acceleration
21: Sample problem: a sprinter
22: Sample problem: initial and final velocity
23: Interactive checkpoint: passenger jet
24: Derivation: a motion equation via calculus
25: Interactive problem: tortoise and hare meet again
26: Free-fall acceleration
27: Sample problem: free fall
28: Interactive problem: soccer on the Moon
29: Interactive checkpoint: penny drop
30: Spreadsheet: modeling air resistance
31: Derivation: modeling air resistance, using calculus
32: Interactive derivation: slamming on the brakes
33: Interactive problem: shuffleboard
34: Gotchas
35: Summary

Quiz Boards

Problems

         
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