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Main Table of Contents
0: Introduction 1: Velocity in two dimensions 2: Acceleration in two dimensions 3: Projectile motion 4: Sample problem: a horizontal cannon 5: Interactive problem: the monkey and the professor 6: Interactive checkpoint: golfing 7: Projectile motion: juggling 8: Sample problem: calculating initial velocity in projectile motion 9: Interactive problem: the monkey and the professor, part II 10: Projectile motion: aiming a cannon 11: Sample problem: a cannon's range 12: Interactive checkpoint: clown cannon 13: Interactive problem: test your juggling! 14: Reference frames 15: Relative velocity 16: Gotchas 17: Summary
Quiz Boards
Problems
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